After all, a golden wall is not better than a stone wall because the golden wall is more expensive. I think floors should not be ordered by investments, but by real aesthetics. Smooth stone takes more work to build than any other floor, this is how Tynan tried to balance it. Quote from: Barley on February 26, 2015, 03:25:54 AMįloors can be flammable? I thought floors, as they aren't a Thing, cannot burn.Ĭarpets cost cloth, not metal, so they are renewable. ![]() I also think concrete needs to confer a bonus of some type because right now stone and metal tiles are SO superior in the "Nonflammable floors" category that I never even consider it. Finally, smooth stone which is free but gives no beauty and takes a while to cut. Metal tiles require no research but use a nonrenewable resource and thus are between stone tiles and wood. Stone Tiles also require research but stone blocks are more easily attained from old buildings and rock chunks than steel which must be mined, traded, slagged (high energy cost), or disassembled from mechiods. Carpet requires research and nonrenewable metal but is the most powerful, maybe it should cost a slight speed penalty or it takes longer to clean to prevent spamming. Trading for resources is disregarded here because trade applies to everything. ![]() This is not ordered according to aesthetics but according to the required investments for each floor type. After all, smooth-able stone can only be found in vast qualities inside caves.Ĭarpet>Stone Tiles>Metal Tiles>Wood>Smooth Stone>everything else. Funny that Tynan talked so much about discouraging mountain cave bases, then made them so appealing by making smooth stone so powerful.
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